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Battlemen’s Guild and Society of Ancient Arms and Warfare 2007 summer tourney |
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What is the date of the Touunament?
Saturday June 9th.
When does the tournament start?
Sign in will begin at 11:30 am.
Competition will begin at noon.
The tournament should end about 3 pm.
Where will the tournament be held:
Conejo Valley Community Park 400 W Gainsborough Rd Thousand Oaks, CA 91360 **Cross streets of Dover Ave., and Hendrix Ave.**
Tournament Format
There are nine tournament events. All fighters will compete in three mandatory events:
Single Shinai
Freestyle
Teams of Two
In addition to the mandatory events, each fighter will choose at least three additional events from the following list:
Double Shinai
Short Weapons
Knives
Long Weapons
Boffers
Sword & Shield
(Optional events which have less than eight persons signed up will not be run.)
The winners of each event will participate in the Final Round to determine the tournament winner.
Registration and Tournament Set Up
Registration:
Fighters need to arrive and register before the tournament begins!
Each fighter will sign in on the individual sign up sheet and will take the number of the line they sign in on.
After signing in each fighter will have a number for their individual fights and letter for their team of two. These are used to randomly assign fighters in brackets on the event sheets.
Brackets:
After sign in, fighters and teams are assigned randomly in brackets for the various events. All matches are single elimination with the winner moving up the bracket to the next round or the event until only one fighter remains.
Fighting Area:
Matches occur in rope rings set out for the tournament. The rings are approximately 20 feet on a side. The two person team and long weapons events may use double rings.
Tournament Marshals:
A committee of Marshals is formed for the tournament. Marshals are usually the senior members of the various participating groups. The duties of Marshals are:
Oversee the tournament.
Resolve questions on tournament rules.
Resolve match disputes that can not be dealt with by the Match Judges.
Determine the winners of the Best Effort and Most Improved pins.
Match Judges:
Match Judges are chosen from known and respected members of the participating groups. Occasionally there will be people who are judging and not fighting but usually judges are also participating in the tournament. If you are asked to judge, please lend a hand. Better yet, don’t wait to be asked. Otherwise the same few people will be doing all the work. Judging in a tournament can be tiring and is often difficult so we need to spread the duties around as much as possible.
Conduct of Matches
A judge will call out the numbers of two fighters who need to immediately proceed to the ring for their fight. If your number is called and you are already fighting or judging in another ring say so and the judge will move on to another match. It is important to listen for your number otherwise the tournament will quickly bog down!
Each match will have two judges.
The two fighters will be in opposite corners of the ring with the judges in the other two corners.
Each judge will watch the fighter that is to their right when the fight starts. They will keep watching that fighter throughout the fight.
The two fighters will each call “ready” and a judge will the call “lay on” to start the match.
All normal fighting rules apply except that hands and feet also count in the knife event.
Stepping on or over the ring ropes is a fault. A fighter with two faults in the same fight loses the match.
Judges will call hits. Fighters will also take their own hits even if the judges do not see them.
If there is a question as to a hit the judges will confer. The judges may rule on the hit or require that the fight be re-fought from the point of the disputed hit. “Re-dos” are common in tournaments as we wish to have each match result in a clear winner.
The decisions of judges can be appealed to a Marshal but the Marshals will uphold the decisions of judges except in extraordinary circumstances.
Fighters will abide by the decisions of judges and Marshals with good grace. Judging is a very difficult thing and mistakes either real or apparent will occasionally occur.
Event Details
Single Shinai:
· Weapon: A single unmodified shinai of size 37 or greater
· Comment: No other weapons are allowed
Freestyle:
· Weapons: Any number or combination of weapons and shields
· Comment: No unarmed matches – as fun as they are they just take too long.
Teams of Two:
· Weapons: Any combination of swords or shields
· Comments: Knives are allowed
· No long weapons
Double Shinai:
· Weapons: Any shinais of size 34 or larger
· Comments: Modified shinais are allowed
· Knives are not allowed
Short Weapons:
· Weapon: A single size 30 shinais or smaller
· Comment: Knives are not allowed
Knives:
· Weapon: A single rubber knife.
· Comment: Hits to the hands and feet count in this event.
Long Weapons:
· Weapon: Six foot or longer pole arm.
· Comment: Knives allowed only by mutual consent.
Boffers:
· Weapon: A large padded boffer.
· Comment: Knives are not allowed
Sword & Shield:
· Weapons: Any sword and any shield.
· Comment: Knives are allowed.
Final Round:
· Weapon: A single unmodified shinai of size 37 or greater
· Comments: No other weapons are allowed